(Kawamori) Music Leitmotif & Repeated Themes: Also, in a little maniac place, the original version is created with the built-in sound source, so naturally it is not a rich sound, but since it is a rough and strong tone, its nuance is deliberately reflected on some of the songs in FINAL FANTASY VII REMAKE. Even in the FINAL FANTASY VII REMAKE, that point was important in the production of music. Uematsu, and willingness to always try new things, as you can see from the songs such as the "One Winged Angel". I think that the important and wonderful points of the original music are the melody and world view created by Mr. I thought that it would be a new experience to establish them on the world view of FINAL FANTASY VII REMAKE, and it is one of the elements that should be incorporated. For example, just as there are changes in the way music is played, music has tones and rhythms that match the times. In terms of music, I tried to make it feel nostalgic for fans who used to play the original while still being new, and those who start to play the FINAL FANTASY VII first will feel new. With the opportunity of the FINAL FANTASY VII REMAKE, what were the main aesthetic considerations the composers wanted to address and keep in-mind as they were transitioning the music to this modern adaptation? What elements of the original score were important to keep and where was it adapted or extended in the REMAKE? The Music of FINAL FANTASY VII is beloved by many and has been revisited over the years for new generations of fans to experience. As for the achievements of the FINAL FANTASY series in the past, I was in charge of FINAL FANTASY XII series trilogy, FINAL FANTASY XV, and the movie FINAL FANTASY XV KINGSGLAIVE." (Suganuma) Music Introduction: "In FINAL FANTASY VII REMAKE, as a Supervising Sound Editor, I was in charge of managing and directing Foley in general for this work, and mixing cutscenes in general. FINAL FANTASY titles that I have been involved in in the past have participated in the development of FINAL FANTASY XIII series, FINAL FANTASY Type-0, FINAL FANTASY XIV, FINAL FANTASY XV, MOBIUS FINAL FANTASY, etc." "I was in charge of developing in-house sound drivers and authoring tools, and implementing UNREAL ENGINE 4 plug-ins. Hikaru Taniyama was involved in the production as a Lead Audio Programmer for the FINAL FANTASY VII REMAKE. In the past, I had been in charge of several FINAL FANTASY series such as FINAL FANTASY VIII, FINAL FANTASY IX, FINAL FANTASY X, FINAL FANTASY XII, FINAL FANTASY XIII, FINAL FANTASY XV, etc." (Kawamori) "I was in charge of interactive music specification and implementation, managing composer/arranger. Keiji Kawamori, Music Supervisor in the FINAL FANTASY VII REMAKE, involved in music production. The FINAL FANTASY titles I participated in throughout the past were in charge of FINAL FANTASY XIII series (FINAL FANTASY XIII, FINAL FANTASY XIII-2, LIGHTNING RETURNS FINAL FANTASY XIII), MOBIUS FINAL FANTASY (iOS / Android), etc." (Suzuki) Mitsuto Suzuki "In the FINAL FANTASY VII REMAKE, I composed and arranged new songs, and directed the songs in charge. In the FINAL FANTASY series, I have participated in FINAL FANTASY IX, FINAL FANTASY XII, FINAL FANTASY XIV, FINAL FANTASY Type-0, FINAL FANTASY CRYSTAL CHRONICLE series, etc." Makoto Ise, the Sound Director for the FINAL FANTASY VII REMAKE: "Our team was in charge of overall production and management, which includes quality control of the entire sound, specification design planning, production, and implementation. Can you introduce the sound team members of this FINAL FANTASY VII REMAKE about their positions and roles (if you have a history of past FINAL FANTASY titles)? I believe the FINAL FANTASY series and the Square Enix Sound Team have maintained the quality of cutting-edge technology among all team member roles for many years. We recently had the opportunity to talk with the Sound Team at Square Enix to discuss the modern adaptation and extension of the original score for FINAL FANTASY VII REMAKE. The music of FINAL FANTASY VII is beloved by many and has been revisited over the years for new generations of fans to experience.
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